from http://eandt.theiet.org:
>>One of Sony’s most striking goals was advanced haptics that can replicate sensations as specific as stroking a cat. “What we have today is solely based on vibration.” Tsuruta-san then envisaged the use of broader sensor technology that might read vital signs, body heat and facial expressions to gauge a player’s emotions and use them in the context of a game.
Thursday, January 12, 2012
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