GamesBeat gives finalists a chance to compete for top honors
San Francisco – Silicon Valley’s most disruptive gaming industry gathering, GamesBeat 2011, will take over San Francisco July 12th and 13th, bringing together the industry’s top VCs, gaming execs, journalists and entrepreneurs. Organized by VentureBeat, this year GamesBeat focuses on the intersection of gaming and mobile, and organizers have put together a collection of hot startups in the space. There were dozens of worthy entrants but in the end eight companies stood out from the competition.
The eight finalists are:
MetalCompass —Maker of social real-world games and peripherals for smartphones.
Haptify —Creator of games that make use of haptics; started by Immersion.
Guerillapps – Maker of social games with green twist.
Kaiju Empire – Developer that wants to bring back the Japanese classic monster characters.
Zipline Games – Maker of Moai mobile game creation tools.
Protege Production — Creator of DreamHome social network casual games.
Gbanga – Developer of mixed-reality games.
OneUp Games – Maker of a live sports game.
The Who’s Got Game competition will take place at the Palace Hotel in San Francisco on July 13th with the winners announced at the end of the day. Judging the presentations are industry heavy hitters including moderator Sana Choudary, chief executive of the game accelerator YetiZen; Tim Chang, a partner at venture capital firm Norwest Venture Partners; Michael Chang, director of corporate development at Electronic Arts; and Terence Fung, head of corporate development at Zynga.
This year’s competition is sponsored by YetiZen, who will offer the winner a round in its three-month accelerator program starting in August. TriNet is also offering the winner of the competition an iPad 2.
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