>>In 2011, the gaming software spending will be followed at a distance by gaming hardware and online gaming, reaching $17.8 billion and $11.9 billion, respectively (see Table 1).
Table 1: Total Gaming Market Spending, 2010-2015 (Millions of Dollars)
| 2011 | 2013 | 2015 |
Gaming Hardware | 17,797 | 24,621 | 27,354 |
Gaming Software | 44,730 | 51,129 | 56,512 |
Online Gaming | 11,899 | 21,453 | 28,298 |
Total | 74,426 | 97,204 | 112,163 |
Source: Gartner (June 2011)
Within the gaming software market, mobile gaming will experience the largest growth opportunity with its share growing from 15 percent in 2010 to 20 percent in 2015.
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